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‘Night in the Woods’ Improving Games by Open Sourcing Code

“Night in the Woods,” the much anticipated crowdfunded game scheduled to be released next week — with a GNU/Linux version, BTW — built a development community by open sourcing code.

The Screening Room

Night in the Woods website screenshot

Game software developer Jon Manning has created a very well-done 60-second promo for his upcoming talk at the Games Developer Conference in San Francisco, Feb 27-March 3, 2017 – Making Night-in-the-Woods Better with Open Source.

Check out what he says in the description of the video – “This session will discuss how the community took it over, made it better, and improved the life of the development team as a result. Come and see how to give back, and get more.” Jon Manning is someone who gets it.

One Comment

  1. Hunter Hunter February 22, 2017

    Watch our full Night in the Woods Walkthrough. Night in the Woods is a 2D story-focused adventure/exploration game created by the good people at Infinite Fall. Night in the Woods was released on Feb 21st after a few delays and a successful Kickstarter campaign.

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